Sharkitecture Peer Review -
2 Vehichles
Sharkitecture, having just
completed the vehichles workshop; presented us with a seaweed-covered glider
and a modified paper lantern. These were accompanied by renders of the docking
systems that have been posted to their
blog.
The balloon was made using non-renewable
energy sources as this tied in closely with a dystpoic view of the city hotel.
Butane was used to inflate the balloon with hot air, using a burner, whilst
solid parafin was used as a fuel when in-flight. This was a good approach to
the issue of a long launching time which all groups experienced with lantern
flight.
We found out how the
dystopic balloon concept had been developed further into making the journey
itself a 'show', as when the balloon reaches the waiheke site, it ignites. This
sends the passenger basket crashing into the water and free to get washed up on
the shore. This reckless, unsustainable behavior represents a core idea in of
the metropolis, and as an act of showmanship; creates an impressive entrance
for those arriving.
The glider had been
developed as a close replica of Halloway’s aircraft in the Ultimate City story
using the dimensions that were available. The frame was constructed from balsa
wood, with seaweed applied as a brittle membrane to form a curved surface that
can direct wind flow. The application of seaweed was a tricky part of the process
as it was very hard to form a thin continuous layer without breaks. Further
down the track, the perforated nature of the outer shell was embraced as an
aesthetic and possibly functional quality after flight testing proved that the
glider was capable in practice.
The construction of the
glider was one of the most impressive and clean-cut moments upon looking around
at the room of work during the crit. It
was clear that considerable time and craft had been dedicated to
correctly proportioning glider parts, with guidance taken from real aircraft
when the story lacked in accurate information
A journey map of Auckland accompanied
the work and showed the potential flight paths of the two vehicles. This took
into consideration the known permanent weather conditions of the sea crossing
and land area, and also started to display the experience of the passenger
through imagery.
Overall we felt that the
team had resolved the design challenges well, and that J.G.Ballard’s story was
deeply considered throughout the workshop production. This culminated in a
clean and viable set of vehicles for travel between hotels.
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