Monday 24 September 2012

[2 walls] wall #3 tile walls



This could be like breathing spots for the building.

[2 walls] wall #2 velvet texture



This texture might be better to work with, a more sculptural facade that wraps itself around the hotel, like a scarf.

[2 walls] wall #1 mesh wall



weaving sort of texture, more like a overhang of some sort.

[2 walls] What is Utopian?

In 'the ultimate city' Utopia is place where everything has been made simple. So simple that no excess is needed, everything is down to it's simplest form while still maintaining balance and progress. There is no heirachy, no difference between individuals and it seems nobody has developed any tiny sign of the seven sins-everybody for everybody. Everyone is living in harmony - but - it is a very unambitious place(in my opinion ).

A truely utopian place would have to be where everybody lives GREAT with everybody else (no disgusting personalities). No excess weight for the world or for own minds- meaning clean resources and self produce, self use(renew, resuse and recycle) and no greed(everybody gets the same amount). No over decoration that people start to lose sight of what is more important, what has been there the whole time (nature environment).

COMMUNITY
SIMPLE ARCHITECTURE (or outer facade at least)
ENVIRONMENT

As the missile (transportation from dystopian hotel) launches the parachute, speed has finally slowed down enough that you start enjoying the ride down the first thing is clear skies and water. There is a sense of overwhelming calmness as the missile falls at an acceptable speed on to the grass platform. The nose opens and everybody is let out. From the waiting rooms, relatives/friends/hotel staff awaits to welcome the passengers and led into the hotel.




[2 vehicles] Mapping


[2 vehicles] experience of docking and departure for utopian hotel.

utopian departure system

utopian docking system (in the air)

utopian docking system (upon arrival)

utopian docking system (upon landing: behind view)

utopian docking system (upon landing : inside view)

utopian departure system (upon departing in the sky)